|
Copyright © 2002-2005 MultiMedia Soft
Return to index
|
|
Member
|
Description
| ||||||||||||||||||
|
|
| ||||||||||||||||||
|
color
|
Color expressed in RGB of the button surface element.
| ||||||||||||||||||
|
nGradientFactor
|
The factor used to calculate the 3D gradient applied to the color.
The value can be in the range from 1 to 6: the higher is the value the darker will appear the button surface.
Here follows a set of identical buttons whose only difference is the nGradientFactor field value that is displayed over the button surface.
![]() | ||||||||||||||||||
|
nGradientType
|
The type of gradient algorithm used for 3D rendering the button surface. Note that the point of maximum light exposures depends upon the value of the LightDirection property.
Supported values are the following:
| ||||||||||||||||||
|
nRender3D
|
The 3D color rendering of the button surface.
| ||||||||||||||||||
|
color2
|
The secondary RGB color used for calculating the gradient 3D rendering when the nRender3D field is set to COLOR_RENDER_2_COLORS.
In the sample below you can see a button using two colors for its 3D rendering: red is the primary color (set through the color field) and blue is the secondary color.
|