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Copyright © 2000-2009 MultiMedia Soft
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Item name
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Description
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Normal state (Up)
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Background color settings of the button surface in Normal state.
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Normal state with special effects
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Background color settings of the internal part of the button surface when a special effect has been applied.
If this color should be left undefined, the "Normal state" settings would be kept.
These colors can be swapped using the Swap special effects colors option.
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Mouse over state
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Background color settings of the button surface when the mouse pointer is over the button area.
If this color should be left undefined, the "Normal state" settings would be kept.
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Pressed state (Down)
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Background color settings of the button surface in Pressed state.
If this color should be left undefined, the "Normal state" settings would be kept.
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Disabled state
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Background color settings of the button surface in Disabled state.
If this color should be left undefined, the "Normal state" settings would be kept.
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Background highlight
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The color used to highlight the raising and sunken effect on a button.
If this color should be left undefined, it would be automatically calculated using the current surface color of the button.
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Background shadow
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The color used to shadow the raising and sunken effect on a button and to render the shadow under the button when a Shadow effect is applied.
If this color should be left undefined, it would be automatically calculated using the current surface color of the button.
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Container background
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The container background color, i.e. the color surrounding the button area: this setting will determine the color applied to the picture corners when the button pictures will be exported.
Changing this color will cause a color change of the Button Preview pane on the application Main screen.
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Swap special effects colors
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When a special effect has been selected (see Surface tab), swaps the colors set for the external and internal portions of the button's surface.
Setting this option on the button above will create the following button:
as you can see the colors have been swapped.
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Item name
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Description
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Selected item color (or Selected item primary color)
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Primary color associated to the selected item
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Selected item secondary color
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Secondary color used when the selected gradient 3D rendering is Bicolor
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"Change..." button
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This button will open the color choice dialog box
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"Undefine" button
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This button will set the color associated to the selected item to an "undefined" state: when a color is set to "undefined", the selected item will use the Normal state settings or will be calculated automatically.
The "undefined" state is represented with the
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Best color match
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Causes the button to adopt a gradient algorithm that will maintain the chosen color characteristics; in the samples below the chosen color is always Orange
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Best 3D rendering
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Causes the button to adopt a gradient algorithm that will enhance the 3D look of the button surface
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Linear color match
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Uses another coloring algorithm.
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Hyper 3D rendering
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Uses an extended 3D gradient algorithm.
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Bicolor
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Uses a gradient algorithm that makes use of two colors. In the the sample below the colors are Orange and Blue.
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Gradient type
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Chooses the type of gradient 3D rendering. Examples:
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Gradient factor
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Chooses the factor applied to the gradient 3D rendering algorithm. Examples:
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