Copyright © 2003-2013 MultiMedia Soft

Files to be included with your application

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Important note about installed version

 

This section of the documentation applies to the full purchased version only: the trial version of the component comes with an internal protection schema against fraudulent uses which will reset properties of 3D buttons and will turn them into black or gray rectangles when the component is redistributed outside of the development machine where the trial version was originally installed through the provided setup program.

 

 

Files that you need to redistribute with your application depend upon the platform target:

 

If compiling for "Any CPU"

  - the component's assembly CTL3DMAGIC.dll

  - the x86 version of the 3D engine BTN3DMMS.dll

  - the x64 version of the 3D engine BTN3DMMS64.dll

 

If compiling specifically for x86

  - the component's assembly CTL3DMAGIC.dll

  - the x86 version of the 3D engine BTN3DMMS.dll

 

If compiling specifically for x64

  - the component's assembly CTL3DMAGIC.dll

  - the x64 version of the 3D engine BTN3DMMS64.dll

 

You can find redistributable files mentioned above inside the folder in which you installed 3D Control Magic (default C:\Program Files\3D Control Magic for .NET\Redist).

 

In order to avoid the "DLL Hell" problem, it's strongly recommended that you install these files into the same folder in which you will install the container application on the target system and not inside the Windows\System32 folder.

 

SPECIAL NOTE: Due to the fact that this component is fully UNICODE compliant, if you will install the CTL3DMAGIC.DLL file on Windows 98 or Windows ME you will need to redistribute also the UNICOWS.DLL file with your application; this file must be installed in the same directory of CTL3DMAGIC.DLL (do not install it in the Windows\System32 folder).

For your convenience, you will find the UNICOWS.DLL file inside the same folder in which you installed 3D Control Magic (default C:\Program Files\3D Control Magic for .NET\Redist).