Copyright © 2005-2008 MultiMedia Soft 
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EqualizerLoadFromFile method 
 
Remarks 
 
Loads from an EDJ file settings to apply to the equalizer. 
EDJ files are in XML format and contain settings for defining a pool of pre-defined equalizer bands: EDJ files can be created through your own code or through a call to the EqualizerSaveToFile method. 
 
For further details about defining the equalizer settings refer to the How to create and use an Equalizer section. 
 
 
Syntax 
 
[Visual Basic] 
Public Function EqualizerLoadFromFile
nPlayerIndex as Int16, 
strPathname as string 
 
[C#] 
public enumErrorCodes EqualizerLoadFromFile
Int16 nPlayerIndex, 
string strPathname 
);
 
[C++] 
public: enumErrorCodes EqualizerLoadFromFile
Int16 nPlayerIndex, 
string strPathname 
);
 
 
Parameter
Description
 
 
nPlayerIndex
Number representing the zero-based index of the involved player
strPathname
Absolute pathname of the source EDJ file
 
 
 
Return value 
 
Value
Meaning
 
 
Negative value
An error occurred (see the LastError property for further error details)
enumErrorCodes.NOERROR (0)
The method call was successful.
 
 
 
 
 
 
 
 
 
Copyright © 2005-2008 MultiMedia Soft 
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