Copyright © 2005-2008 MultiMedia Soft 
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CuePointsLoadFromFile method 
 
Remarks 
 
Loads a set of cue points from a CUE file. 
CUE files are in XML format and contain settings for defining a pool of pre-defined cue points: CUE files can be created through your own code or through a call to the CuePointsSaveToFile method. 
 
See the How to add Triggers and Cue Points to a player section for further details about cue points. 
 
 
Syntax 
 
[Visual Basic] 
Public Function CuePointsLoadFromFile
nPlayerIndex as Int16, 
strPathname as string 
 
[C#] 
public enumErrorCodes CuePointsLoadFromFile
Int16 nPlayerIndex, 
string strPathname 
);
 
[C++] 
public: enumErrorCodes CuePointsLoadFromFile
Int16 nPlayerIndex, 
string strPathname 
);
 
 
Parameter
Description
 
 
nPlayer
Number representing the zero-based index of the involved player
strPathname
String containing the absolute pathname of the source CUE file.
 
 
Return value 
 
Value
Meaning
 
 
Negative value
An error occurred (see the LastError property for further error details)
enumErrorCodes.NOERROR (0)
The method call was successful.
 
 
 
 
 
 
 
 
 
Copyright © 2005-2008 MultiMedia Soft 
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