Copyright © 2005-2008 MultiMedia Soft 
Return to Table of contents  
 
Waveform.CreateMemoryBitmapView method 
 
Remarks 
 
Creates a view (in form of memory bitmap referenced by a HBITMAP) of the waveform for the sound loaded inside the given player: the view can represent the full sound's waveform or portions of it. 
Before calling this method it's mandatory performing a previous sound's analysis through a call to the Waveform.AnalyzeFullSound method and waiting its completion through the WaveAnalysisStop event. 
 
For further details about generating a waveform bitmap of the loaded sound, before starting its playback, refer to the How to obtain the sound's waveform tutorial. 
 
 
Syntax 
 
[Visual Basic] 
Public Function CreateMemoryBitmapView
nPlayerIndex as Int16, 
nStartPos as Int32, 
nEndPos as Int32, 
nBitmapWidth as Int32, 
nBitmapHeight as Int32, 
nWaveformType as enumWaveformTypes 
) as IntPtr
 
[C#] 
public IntPtr CreateMemoryBitmapView
Int16 nPlayerIndex, 
Int32 nStartPos
Int32 nEndPos
Int32 nBitmapWidth
Int32 nBitmapHeight
enumWaveformTypes nWaveformType 
);
 
[C++] 
public: IntPtr CreateMemoryBitmapView
Int16 nPlayerIndex, 
Int32 nStartPos
Int32 nEndPos
Int32 nBitmapWidth
Int32 nBitmapHeight
enumWaveformTypes nWaveformType 
);
 
 
Parameter
Description
 
 
nPlayerIndex
Number representing the zero-based index of the player that will use the Waveform
nStartPos
Number representing the sound's position, expressed in milliseconds, where the waveform visualization begins. 
The value 0 represents the sound's beginning.
nEndPos
Number representing the sound's position, expressed in milliseconds, where the waveform visualization ends. 
The value -1 represents the sound's end.
nBitmapWidth
Number representing the generated bitmap width, expressed in pixels. A value of -1 indicates no width constraints: in this case the control will generate a bitmap large enough in order to contain the full sound's waveform.
nBitmapHeight
Number representing the generated bitmap height, expressed in pixels.
nWaveformType
The type of rendered waveform, related to the sound's channels. 
Supported values are the following:  
Mnemonic value
Value
Meaning
WAVEFORM_TYPE_LEFT
0
The bitmap contains sound data for the left channel
WAVEFORM_TYPE_RIGHT
1
The bitmap contains sound data for the right channel
WAVEFORM_TYPE_MIXED
2
The bitmap contains sound data for left and right mixed channels
 
 
Return value 
 
Value
Meaning
 
 
0
An error occurred (check the LastError property for error details)
Value is not 0
The method call was successful and the returned value represents the handle (HBITMAP) of the waveform's bitmap stored in memory
 
 
 
 
 
 
 
 
 
 
 
 
Copyright © 2005-2008 MultiMedia Soft 
Return to Table of contents