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TriggersAddPerc method

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Remarks

 

Adds a trigger to the given player at a certain song position: when the trigger is reached, the TriggerReached event is fired.

 

See the How to add Triggers and Cue Points to a player section for further details about triggers.

 

 

Syntax

 

[Visual Basic]

Public Function TriggersAddPerc (

nPlayerIndex as Int16,

nTriggerID as Int16,

nTriggerPosPerc as Int32

) as enumErrorCodes


 

[C#]

public enumErrorCodes TriggersAddPerc (

Int16 nPlayerIndex,

Int16 nTriggerID,

Int32 nTriggerPosPerc

);


 

[C++]

public: enumErrorCodes TriggersAddPerc (

Int16 nPlayerIndex,

Int16 nTriggerID,

Int32 nTriggerPosPerc

);


 

 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the involved player

nTriggerID

Number representing the identifier of the new trigger. If this identifier should be already assigned to another trigger, an error code would be returned.

nTriggerPosPerc

Number representing the trigger position expressed in percentage.

If this position should be already assigned to another trigger, an error code would be returned.

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.NOERROR (0)

The method call was successful.