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PlayerDisconnected event

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Occurs when the output device connected to a certain player is disconnected from the system: this may happen when using USB devices; with this event you can be informed that the player cannot continue playback on the output device and that a new device should be used.


For further details about synchronization through Events see the How to synchronize the container application through events tutorial.





[Visual Basic]

Public Event PlayerDisconnected As PlayerEventHandler



public event PlayerEventHandler PlayerDisconnected;



public: __event PlayerEventHandler* PlayerDisconnected;



Event Data


The event handler receives an argument of type PlayerEventArgs having the following parameters:







Number representing the zero-based index of the player that fired the event