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VolumeAutomationLoaded event |
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Remarks
Occurs when a volume automation procedure is loaded from a VDJ file.
The VDJ file could have been loaded manually through the VolumeAutomation.Load method or automatically if a VDJ file having the same filename of the loaded sound should be found inside the same directory: if for example the loaded sound file should be named MySong.mp3, the corresponding searched VDJ file would be named MySong.vdj
For details about using Volume Automation and for a reference about VDJ format refer to the How to manage Volume Automation tutorial.
Syntax
[Visual Basic] Public Event VolumeAutomationLoaded As PlayerEventHandler |
[C#] public event PlayerEventHandler VolumeAutomationLoaded; |
[C++] public: __event PlayerEventHandler* VolumeAutomationLoaded; |
Event Data
The event handler receives an argument of type PlayerEventArgs having the following parameters:
Parameters |
Description |
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nPlayerIndex |
Number representing the zero-based index of the player that fired the event |