Copyright © 2005-2008 MultiMedia Soft 
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InitSoundSystem method 
 
Remarks 
 
Initialises the control: the call to this method is mandatory and must be performed before calling any other method that will use a player related functionality, possibly in the container form initialisation function. 
 
Its purpose is to allocate the desired number of players (*), to synchronise the control with the container form and to set the output device (sound card) for each of the allocated players: if using the Light edition of the control, the system default sound card is the unique available output device. 
 
Overload list 
 
Initialises the control without setting the DirectX buffer length 
[Visual Basic] Overloads Public Function InitSoundSystem (Int16, Int16, Int16, Int16, Int16) As Int16 
[C#] public Int16 InitSoundSystem (Int16, Int16, Int16, Int16, Int16); 
[C++] public: Int16 InitSoundSystem (Int16, Int16, Int16, Int16, Int16); 
 
Initialises the control setting the DirectX buffer length 
[Visual Basic] Overloads Public Function InitSoundSystem (Int16, Int16, Int16, Int16, Int16, Int16) As Int16 
[C#] public Int16 InitSoundSystem (Int16, Int16, Int16, Int16, Int16, Int16); 
[C++] public: Int16 InitSoundSystem (Int16, Int16, Int16, Int16, Int16, Int16); 
 
 
 
 
 
 
 
 
 
 
Copyright © 2005-2008 MultiMedia Soft 
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