Copyright © 2005-2008 MultiMedia Soft 
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GetMp3Tag2Data method 
 
Remarks 
 
Retrieves the full binary contents of the ID3V2 tag for a MP3 sound. The overall tag size can be obtained through a call to the GetMp3Tag2Size method. 
 
Details about the use of Tags and a sample of use of this method can be found on the How to retrieve Tag information section. 
 
 
Syntax 
 
[Visual Basic] 
Public Function GetMp3Tag2Data
nPlayerIndex as Int16
pBuffer() as Byte
nBufferLength as Int32 
 
[C#] 
public enumErrorCodes GetMp3Tag2Data
Int16 nPlayerIndex, 
byte [] pBuffer, 
Int32 nBufferLength 
);
 
[C++] 
public: enumErrorCodes GetMp3Tag2Data
Int16 nPlayerIndex, 
unsigned char __gc[] pBuffer, 
Int32 nBufferLength 
);
 
 
 
Parameter
Description
 
 
nPlayerIndex
Number representing the zero-based index of the involved player
pBuffer
Destination buffer
nBufferLen
Length in bytes of the buffer
 
 
Return value 
 
Value
Meaning
 
 
Negative value
An error occurred (see the LastError property for further error details)
enumErrorCodes.NOERROR (0)
The method call was successful.
 
 
Sample 
 
Below you can find a couple of samples that demonstrate how to load into a memory buffer the ID3V2 tag contents in Visual Basic.NET and Visual C# . 
 
Visual Basic.NET 
 
' declare the memory buffer (cannot be a local variable) 
Dim m_byteBuffer() As Byte 
 
Private Sub ButtonReadTag_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click 
   ' load sound and obtain info 
   AudioDjStudio1.LoadSound(0, "c:\mp3_sounds\bb.mp3") 
   AudioDjStudio1.ReadSoundInfo(0) 
 
   ' check if the ID3V2 tag is available 
   If AudioDjStudio1.IsTagAvailable(0, AudioDjStudio.enumTagTypes.TAGTYPE_ID3V2) > 0 Then 
       ' get the tag size in bytes 
       Dim nTagLength As Int32 
       nTagLength = AudioDjStudio1.GetMp3Tag2Size(0) 
 
       ' allocate the receiving buffer 
       ReDim m_byteBuffer(nTagLength) 
 
       ' read tag data 
       AudioDjStudio1.GetMp3Tag2Data(0, m_byteBuffer, nTagLength) 
 
       ' now you could parse tag data 
       ' . 
       ' . 
       ' . 
   End If 
End Sub 
 
 
Visual C#.NET 
 
// declare the memory buffer (cannot be a local variable) 
byte[] m_byteBuffer = null; 
 
private void buttonReadTag_Click(object sender, System.EventArgs e) 
   // load sound and obtain info 
   audioDjStudio1.LoadSound (0, "c:\\mysound.mp3"); 
   audioDjStudio1.ReadSoundInfo (0); 
 
   // check if the ID3V2 tag is available 
   if (audioDjStudio1.IsTagAvailable (0, enumTagTypes.TAGTYPE_ID3V2) > 0) 
   { 
       // get the tag size in bytes 
       Int32  nTagLength = audioDjStudio1.GetMp3Tag2Size (0); 
 
       // allocate the receiving buffer 
       m_byteBuffer = new byte[nTagLength]; 
 
       // read tag data 
       audioDjStudio1.GetMp3Tag2Data (0, m_byteBuffer, (Int32) nTagLength); 
 
       // now you could parse tag data 
       // . 
       // . 
       // . 
   } 
 
 
 
 
 
 
 
 
 
 
Copyright © 2005-2008 MultiMedia Soft 
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