Copyright © 2005-2019 MultiMedia Soft

SoundGenerator.StreamCreateTone method

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Remarks

 

Creates a wave tone audio stream and loads it inside the given player.

 

Once created, the audio stream can be played through the PlaySound method, paused through the PauseSound method and stopped through the StopSound method. Once no more needed, the audio stream can be discarded from memory through the CloseSound method.

 

For further details about sound generation see the SoundGenerator object and the How to generate wave tones, noises, DTMF tones and text to speech tutorial.

 

 

Syntax

 

[Visual Basic]

Public Function StreamCreateTone (

nPlayerIndex as Int16,

nSampleRate as Int32,

bMono as bool,

nWaveType as enumSoundGenWaveTypes,

fFrequency as Single,

fAmplitude as Single,

nDurationMs as Int32,

nFadeInMs as Int32,

nFadeOutMs as Int32

) as enumErrorCodes


 

[C#]

public enumErrorCodes StreamCreateTone (

Int16 nPlayerIndex,

Int32 nSampleRate,

bool bMono,

enumSoundGenWaveTypes nWaveType,

float fFrequency,

float fAmplitude,

Int32 nDurationMs,

Int32 nFadeInMs,

Int32 nFadeOutMs

);


 

[C++]

public: enumErrorCodes StreamCreateTone (

Int16 nPlayerIndex,

Int32 nSampleRate,

bool bMono,

enumSoundGenWaveTypes nWaveType,

float fFrequency,

float fAmplitude,

Int32 nDurationMs,

Int32 nFadeInMs,

Int32 nFadeOutMs

);


 

Parameter

Description

 

 

nPlayerIndex

Number representing the zero-based index of the involved player

nSampleRate

Sample rate of the stream, e.g. 44100

bMono

Boolean value specifying if the audio stream is in mono or stereo.

Supported values are the following:

Mnemonic Value

Meaning

false

Creates a stereo audio stream

true

Creates a mono audio stream

nWaveType

Type of wave tone.

Supported values are the following:

Mnemonic Value

Value

Meaning

SOUNDGEN_WAVE_TYPE_SINE

0

Sine wave

SOUNDGEN_WAVE_TYPE_SQUARE

1

Square wave

SOUNDGEN_WAVE_TYPE_SAWTOOTH

2

Sawtooth wave

SOUNDGEN_WAVE_TYPE_SAWTOOTH_NEGATIVE

3

Negative sawtooth wave

SOUNDGEN_WAVE_TYPE_TRIANGLE

4

Triangle wave

fFrequency

Wave tone frequency expressed in Hertz

fAmplitude

Wave tone amplitude

nDurationMs

Duration of the wave tone expressed in milliseconds.

In case you should need to create an endless tone, use the SoundGenerator.StreamCreateMultiChannelEmpty method in combination with the SoundGenerator.StreamChannelAddTone method having the nDurationMs parameter set to 0.

nFadeInMs

Duration of the fade-in at the beginning of the tone expressed in milliseconds. Set this value to 0 if you don't need to apply a fade-in at the beginning of the audio stream.

nFadeOutMs

Duration of the fade-out at the end of the tone expressed in milliseconds. Set this value to 0 if you don't need to apply a fade-out at the end of the audio stream.

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.NOERROR (0)

The method call was successful.