Loads a song from the specified file. The sound file can be a stream, a MOD music file or a CD audio track.
Accepted stream formats are: MP1, MP2, MP3, MP4 (***), AIFF, AAC, M4A, AC3, FLAC, WavPack, ALAC, WAV, OGG Vorbis, WMA (*), ASF (**), WMV (**), W64, AU, PAF, SVX, NIST, VOC, IRCAM, PVF, CAF, Speex, Musepack, Monkey's Audio (APE).
Formats wrapped inside a RIFF container (for example GSM 6.10, ADPCM, CCITT, etc. ) are supported if the specific ACM (Audio Compression Manager) codec is installed inside the system.
Multichannel WAV, AIFF, OGG Vorbis and WMA formats are accepted if the output sound card supports speakers assignment and have WDM drivers installed: it's important to note that multichannel sound files won't allow changing Tempo, Pitch and Playback rate and won't support DMO or EAX effects.
Accepted MOD formats are: MOD, MTM, S3M, XM, IT and MO3
Accepted CD audio tracks format is CDA; CD tracks can be loaded with the LoadTrackFromCD method also.
If the file is in RAW format use the LoadSoundFromRawFile method.
A successful call to this method will fire the SoundLoaded event.
(*) Requires Microsoft Windows Media Format modules already installed on the target PC: you can verify the presence of these modules through a call to the IsWmaAvailable method.
(**) Performs only sound tracks (no video): requires Microsoft Windows Media Format modules already installed on the target PC
(***) Performs only sound frames (no video)
The Windows Media Format modules can be installed using the redistribution setup package (wmfdist.exe) provided by Microsoft. Details about the integration of these modules inside your own setup package can be found on the following link of the official Microsoft web site (note that in the future this link could change due to the Microsoft site maintenance).