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TriggersRemove method

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Remarks

 

Removes an existing trigger from the given player.

 

See the How to add Triggers and Cue Points to a player section for further details about triggers.

 

 

Syntax

 

[Visual Basic]

control.TriggersRemove (

nPlayer as Integer,

nTriggerID as Integer

) as enumErrorCodes


 

[C++]

short control.TriggersRemove (

short nPlayer,

short nTriggerID

);


 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the involved player

nTriggerID

Number representing the identifier of the trigger to remove. If this parameter is set to -1 all the existing triggers will be removed.

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.ERR_NOERROR (0)

The method call was successful.