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TriggersGetCount method

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Remarks

 

Obtains the number of existing triggers set into the given player

 

See the How to add Triggers and Cue Points to a player section for further details about triggers.

 

 

Syntax

 

[Visual Basic]

control.TriggersGetCount (

nPlayer as Integer

) as Long


 

[C++]

long control.TriggersGetCount (

short nPlayer

);


 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the player owning the triggers

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

>= 0

The number of existing triggers