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EqualizerLoaded event

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Remarks

 

Occurs when settings of an equalizer file are applied to a sound.

 

For further details about defining the equalizer settings and about the EDJ format refer to the How to create and use an Equalizer section.

 

 

Syntax

 

[Visual Basic]

EqualizerLoaded (

ByVal nPlayer as Integer

)


 

[C++]

void EqualizerLoaded (

short nPlayer

);


 

 

Parameter

Description

 

 

nPlayer

Number representing the zero-based index of the player that fired the event