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SilenceDetectionStateChange event

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Remarks

 

Occurs during playback of a sound stream having realtime silence detection enabled through the SilenceDetectionRealTimeEnable method.

 

For further details about silence detection management see the How to detect silent portions of sound files tutorial.

 

 

Syntax

 

[Visual Basic]

SilenceDetectionStateChange (

ByVal nPlayer as Integer,

ByVal bIsSilent as enumBoolean,

ByVal nPositionInMs as Long

)


 

[C++]

void SilenceDetectionStateChange (

short nPlayer,

short bIsSilent,

long nPositionInMs

);


 

 

Parameters

Description

 

 

nPlayer

Number representing the zero-based index of the involved player

bIsSilent

Boolean value specifying detection of silent data or of audible data.

Supported values are the following:

Mnemonic constant

Meaning

BOOL_FALSE

Audible sound data has been detected

BOOL_TRUE

Silent sound data has been detected

nPositionInMs

Number representing the position inside the sound stream, expressed in milliseconds, where the silence threshold was crossed.