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Effects.EqualizerLoad method

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Remarks

 

Loads from an EDJ file settings to apply to the equalizer.

EDJ files are in XML format and contain settings for defining a pool of pre-defined equalizer bands: EDJ files can be created through your own code or through a call to the Effects.EqualizerSave method.

 

For further details about defining the equalizer settings refer to the How to define an equalizer section.

For further details about methods related to the use of special effects refer to the EffectsMan class.

 

 

Syntax

 

[Visual Basic]

Public Function EqualizerLoad (

strPathname as string

) as enumErrorCodes


 

[C#]

public enumErrorCodes EqualizerLoad (

string strPathname

);


 

[C++]

public: enumErrorCodes EqualizerLoad (

string strPathname

);


 

 

Parameter

Description

 

 

strPathname

Absolute pathname of the source EDJ file

 

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.ERR_NOERROR (0)

The method call was successful.