Copyright © 2008-2018 MultiMedia Soft

SoundComposer.SessionComposeItems method

Previous pageReturn to chapter overviewNext page

Remarks

 

Composes all of the items added to the session, previously created through the SoundComposer.SessionInit method, by mixing them on the given channels and positions.

 

During the execution of the session, the container application will receive the following set of events:

 

one SoundComposerStarted event when the session is started
a number of SoundComposerPerc events that allows to know the percentage of advancement of the session
one SoundComposerDone event when the session is completed

 

For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.

 

 

Syntax

 

[Visual Basic]

Public Function SessionComposeItems (

) as enumErrorCodes


 

[C#]

public enumErrorCodes SessionComposeItems (

);


 

[C++]

public: enumErrorCodes SessionComposeItems (

);


 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to see the error code meaning

enumErrorCodes.ERR_NOERROR (0)

The method call was successful.