Loads a sound file contained inside the system clipboard. In order to understand if a CF_WAVE format sound is available inside the clipboard you can call the IsSoundAvailableInClipboard method.
You can manage how loaded sound will be added to the existing editing session through a previous call to the SetLoadingMode method.
You can limit the range of sound data that will be loaded from the given sound file with a previous call to the SetLoadingRange method.
During the execution of the loading session the CallbackPercentage delegate is invoked, with the nOperation parameter set to OPERATION_SOUND_LOADING, in order to notify about the percentage of advancement of the loading session.
For further details about callback delegates see the How to synchronize the container application with the API tutorial.