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LoadSoundFromClipboard method

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Loads a sound file contained inside the system clipboard. In order to understand if a CF_WAVE format sound is available inside the clipboard you can call the IsSoundAvailableInClipboard method.

You can manage how loaded sound will be added to the existing editing session through a previous call to the SetLoadingMode method.

You can limit the range of sound data that will be loaded from the given sound file with a previous call to the SetLoadingRange method.


During the execution of the loading session the CallbackPercentage delegate is invoked, with the nOperation parameter set to OPERATION_SOUND_LOADING, in order to notify about the percentage of advancement of the loading session.


For further details about callback delegates see the How to synchronize the container application with the API tutorial.





[Visual Basic]

Public Function LoadSoundFromClipboard (

) as enumErrorCodes



public enumErrorCodes LoadSoundFromClipboard (




public: enumErrorCodes LoadSoundFromClipboard (





Return value






Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.ERR_NOERROR (0)

The method call was successful.