Normalizes the sound under editing to 100% (0 dB) respect to the level of its highest peak. If you need to normalize a sound respect to a specific target level, use the Effects.NormalizationAdvancedApply method.
During the execution of the editing session the CallbackEditPerc delegate is invoked in order to notify about the percentage of advancement.
For further details about callback delegates see the How to synchronize the container application with the API tutorial.
For further details about methods related to the use of special effects refer to the EffectsMan class.