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SoundComposer.ItemFriendlyNameSet method

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Modifies the friendly name for a specific item. The current friendly name can be obtained through the SoundComposer.ItemFriendlyNameGet method.


For further details about sound composing see the the SoundComposerMan class and the How to compose a sound tutorial.





[Visual Basic]

Public Function ItemFriendlyNameSet (

nUniqueId as Int32,

strFriendlyName as String

) as enumErrorCodes



public enumErrorCodes ItemFriendlyNameSet (

Int32 nUniqueId,

string strFriendlyName




public: enumErrorCodes ItemFriendlyNameSet (

Int32 nUniqueId,

string strFriendlyName








The unique identifier of the element previously returned by the call to one of the following methods:

- SoundComposer.ItemDtmfStringAdd for DTMF items.

- SoundComposer.ItemNoiseAdd for noise tone items.

- SoundComposer.ItemSlidingWaveToneAdd for sliding wave tone items.

- SoundComposer.ItemSoundFileAdd, SoundComposer.ItemSoundFileMemoryAdd, SoundComposer.ItemSoundFileRawAdd, SoundComposer.ItemSoundFileMemoryRawAdd, SoundComposer.ItemSoundFileFromEditorAdd,and SoundComposer.ItemSoundFileFromRecorderAdd for sound file items

- SoundComposer.ItemWaveToneAdd for wave tone items.

- SoundComposer.ItemSpeechFromStringAdd and SoundComposer.ItemSpeechFromFileAdd for text to speech items.


String containing the friendly name of the item



Return value






Negative value

An error occurred (see the LastError property for further error details)

enumErrorCodes.NOERROR (0)

The method call was successful.