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Audio Sound Editor for .NET

   Patches and Upgrades

Assembly version (AudioSoundEditorApi.dll) ) 1.1.0.0 (July 28, 2011)
Multimedia engine version (AdjMmsEng.dll) 9.2.2.1 (March 18, 2012)

Fixed builds can be downloaded using the same link, username and password received after purchasing the product: if you should have lost them or if they shouldn't work anymore, please, contact our Technical support.

VERY IMPORTANT: Before proceeding with the installation of updated versions, don't forget to close all of the running applications and to UNINSTALL the existing version: missing this step could prevent the new version to run correctly on your development PC.

Fixed Bugs (since version 1.0)

  • Video in WMV format are not recognized correctly.
  • If a convertion automation contains an invalid sound file, instead of going on with remaining sound files the automation is stopped in error when the invalid sound file is loaded.
  • In absence of a sound card, after a mix/append/insert/overwrite operation the duration of the song under editing reported by the GetSoundDuration method may be 0.
  • When editing the sound generated by a mixing automation session, for example by applying a tempo or volume change, the modified sound may result shorter respect to what would be expected.
  • No tag is detected with certain types of OGG vorbis files which don't have the header split in two Ogg pages.
  • If a sound file is loaded from a network drive mapped on a network with slow connectivity or high traffic level, the final portion of the file may result missing.
  • A GPF may be raised when pasting a large amount of sound from the clipboard.
  • When performing a Paste operation of a sound stored inside the clipboard the application may suffer a GPF.
  • Writing the ETCO frame of ID3V2 will miss to store if the positions are expressed in frames or milliseconds causing a failure in reading these frames at a later time.
  • After calling the PlaySoundRange method, an eventual call to the SeekSound method which should bring the position out of the previous playback range will cause playback to stop.
  • The sound waveform is not positioned correctly on a scrolling waveform when the sound duration is smaller respects to the limits of the destination HDC.
  • When the InitDriversType has been called with paramater DRIVER_TYPE_BOTH_ASIO_FIRST, the OutputDeviceGet method may return a wrong value when the selected current output device is of type DirectSound.
  • Effects.NormalizationSimpleApply and Effects.NormalizationAdvancedApply methods don't work correctly when applied only to a portion of the sound.
  • When loading and applying a volume automation through a VDJ file results may be unpredictable and an error ERR_NOT_ENOUGH_MEMORY could be returned.
  • When applying a volume automation procedure, a dision by zero exception may be raised if two subsequent volume points should have a volume difference lower than 1.
  • When the control is instanced on a secondary form, after resetting the control through the ResetEngine/ResetControl combination, when closing the container form an exception may be raised.


PRODUCT HISTORY

Full product history available inside the online documentation.

 

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