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CustomDSP.UseFloatSamples method 
 
Remarks 
 
Tells to the component to pass floating point samples to DSP callbacks instead of 8 or 16 bits samples. 
 
For further details about managing a custom DSP effect refer to the How to manage custom DSP effects section. 
For further details about methods related to the use of custom DSP effects refer to the CustomDSPs class. 
 
 
Syntax 
 
[Visual Basic] 
Public Function UseFloatSamples
bUseFloatSamples as Boolean 
 
[C#] 
public enumErrorCodes UseFloatSamples
bool bUseFloatSamples 
);
 
[C++] 
public: enumErrorCodes UseFloatSamples
bool bUseFloatSamples 
);
 
 
Parameter
Description
 
 
bUseFloatSamples
Boolean value that tells if the callback function needs to receive floating samples. 
Supported values are the following: 
Value
Meaning
false (default)
The callback function will receive original 8 or 16 bits samples
true
The callback function will receive samples converted to floating point values
 
 
 
Return value 
 
Value
Meaning
 
 
Negative value
An error occurred (see the LastError property for further error details)
enumErrorCodes.NOERROR (0)
The method call was successful.
 
 
 
 
 
 
 
 
 
Copyright © 2006 - 2008 MultiMedia Soft 
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