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EncodeFormats.W64.EncodeMode property 
 
Type
[Visual Basic] 
Public Property EncodeMode As enumW64EncodeModes
 
[C#] 
public enumW64EncodeModes EncodeMode {get; set;}
 
[C++] 
public: __property enumW64EncodeModes get_EncodeMode(); 
public: __property void set_EncodeMode(enumW64EncodeModes);
 
 
Remarks
The Sonic Foundry's 64 bit RIFF/WAV encoding mode used during recording, exporting or CD ripping sessions. 
Supported values are the following: 
Mnemonic Value
Numeric value
Meaning
W64_ENCODE_PCM_U8
0
W64 PCM 8 bits Unsigned
W64_ENCODE_PCM_S16
1
W64 PCM 16 bits Signed
W64_ENCODE_PCM_S24
2
W64 PCM 24 bits Signed
W64_ENCODE_PCM_S32
3
W64 PCM 32 bits Signed
W64_ENCODE_FLOAT32
4
W64 32 bits floating point
W64_ENCODE_G711_ULAW
5
W64 G711 U-LAW
W64_ENCODE_G711_ALAW
6
W64 G711 A-LAW
W64_ENCODE_GSM_610
7
W64 GSM 6.10
W64_ENCODE_IMA_ADPCM
8
W64 IMA ADPCM
W64_ENCODE_MS_ADPCM
9
W64 MS ADPCM
 
This property is used only in the following situations: 
  • During a recording session if the EncodeFormats.ForRecording property is set to ENCODING_FORMAT_W64 (for further details see the How to perform a recording session section). 
  • During a CD ripping session if the EncodeFormats.ForCdRipping property is set to ENCODING_FORMAT_W64 (for further details see the How to perform a CD ripping session section). 
  • During an exporting session if the EncodeFormats.ForExporting property is set to ENCODING_FORMAT_W64 (for further details see the How to export a recorded sound section). 
  •  
    For further details about using the W64 format refer to the EncodeW64 class section. 
    For further information about available encoding formats see the EncodeFormatsMan class.
     
     
     
     
     
     
     
     
    Copyright © 2006 - 2008 MultiMedia Soft 
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