Copyright © 2005-2019 MultiMedia Soft

VideoPlayer.OSDItemBitmapAdd method

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Remarks

 

Adds a new graphical item to the On-Screen-Display (OSD) by getting its representation from memory bitmap.

 

For further details about the use of the embedded video player see the VideoPlayer class section.

For details about video clips rendering refer to the How to play video files through DirectShow tutorial.

 

 

Syntax

 

[Visual Basic]

Public Function OSDItemBitmapAdd (

nPlayerIndex as Int16,

hBitmap as IntPtr,

fLeftPos as Single,

fTopPos as Single,

nAlpha as Int16,

nZOrder as Int32,

bShow as enumBoolean

) as Int32


 

[C#]

public Int32 OSDItemBitmapAdd (

Int16 nPlayerIndex,

IntPtr hBitmap,

float fLeftPos,

float fTopPos,

Int16 nAlpha,

Int16 nZOrder,

bool bShow

);


 

[C++]

public: Int32 OSDItemBitmapAdd (

Int16 nPlayerIndex,

IntPtr hBitmap,

float fLeftPos,

float fTopPos,

Int16 nAlpha,

Int16 nZOrder,

bool bShow

);


 

Parameter

Description

 

 

nPlayerIndex

Number representing the zero-based index of the player that will use the video player.

hBitmap

Handle of the bitmap (HBITMAP). The bitmap can be modified at a later time through the VideoPlayer.OSDItemBitmapChange method.

fLeftPos

Horizontal position, expressed in percentage of the On-Screen-Display (OSD) area, where the item will be rendered.

Position can be moved at a later time through the VideoPlayer.OSDItemMove method.

fTopPos

Vertical position, expressed in percentage of the On-Screen-Display (OSD) area, where the item will be rendered.

Position can be moved at a later time through the VideoPlayer.OSDItemMove method.

nAlpha

Alpha channel transparency, expressed in percentage, applied to the item when rendered. Values can range from 0 (total opacity) to 100 (total transparency).

The alpha channel transparency of the item can be modified at a later time through the VideoPlayer.OSDItemAlphaSet method.

nZOrder

Z-Order of the item.

Items with a lower Z-Order value will stay on top respect to other Items having a higher Z-Order value; for example, an Item with Z-Order 0 will stay on top of any other Item but, in case two Items should be assigned the same Z-Order, the latest one having got the same Z-Order will be placed on top of the previous one.

The Z-Order of the item can be modified at a later time through the VideoPlayer.OSDItemZOrderSet method.

bShow

Boolean flag that specifies if the item must be initially visible or hidden.

Supported values are the following:

Mnemonic constant

Meaning

false

The item is initially kept hidden

true

The item is immediately shown

Visibility can be modified at a later time through the VideoPlayer.OSDItemShow method.

 

 

 

Return value

 

Value

Meaning

 

 

0

An error occurred (see the LastError property for further error details)

Other values

Unique identifier of the graphical item: this unique identifier will be used in order to invoke further methods related to the use of this specific item