TagsEditor.ID3V2_GeneralObjectFrameAddFromMemoryFile method |
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Remarks
Adds to the ID3V2 tag a new general object frame (GEOB) taken from contents of a memory buffer. If a general object frame having the same description already exists, it will be replaced by the new one.
The modification only happens in memory and not directly into the original sound file: in order to store modifications inside the file you need to call the TagsEditor.ID3V2_SaveChanges method.
For further details about methods related to tags editing refer to the TagsEditorMan class.
For details about the editing of tags see the How to edit tag info in sound files tutorial.
Syntax
[Visual Basic] Public Function ID3V2_GeneralObjectFrameAddFromMemoryFile ( pBuffer() as Byte, nBufferLength as Int32, strFilename as String, strDescription as String, nPictureType as enumId3v2PictureType ) as enumErrorCodes |
[C#] public string ID3V2_GeneralObjectFrameAddFromMemoryFile ( byte[] pBuffer, Int32 nBufferLength, string strFilename, string strDescription, enumId3v2PictureType nPictureType ); |
[C++] public: string ID3V2_GeneralObjectFrameAddFromMemoryFile ( unsigned char __gc[] pBuffer, Int32 nBufferLength, string strFilename, string strDescription, enumId3v2PictureType nPictureType ); |
Parameter |
Description |
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pBuffer |
Input buffer containing the file to use |
nBufferLength |
Length of the input buffer expressed in bytes |
strFilename |
Name of the original file |
strDescription |
String representing the object description |
strMimeType |
String representing the MIME type of the object contained inside the file, for example "text/rtf", "image/jpeg", "application/xml", etc. |
Return value
Value |
Meaning |
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Negative value |
An error occurred (see the LastError property for further error details) |
enumErrorCodes.ERR_NOERROR (0) |
The method call was successful. |