Copyright © 1998-2006 MultiMedia Soft 
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SetSoundSync method 
 
Remarks 
Forces the selected sound to generate the SoundDone event when the sound finishes playing. 
Note that when a synchronous sound is playing no other sound will be generated by the control. 
 
Syntax 
Visual Basic 
control.SetSoundSync (index as enumSounds, bSync as integer) 
 
Visual C++ 
void control.SetSoundSync (long index, BOOL bSync)
 
Parameter
Description
 
 
index
Numerical value that represents the index of the sound property to change. Supported values are the following:  
Mnemonic constant
Value
Meaning
SOUND_DOWN
0
Changes the SoundDown property
SOUND_UP
1
Changes the SoundUp property
SOUND_MOUSEOVER
2
Changes the SoundMouseOver property
SOUND_MOUSEOUT
3
Changes the SoundMouseOut property
bSync
Boolean flag that determines if the sound will play synchronously or asynchronously. Supported values are the following:  
Value
Meaning
FALSE (default)
The sound will play asynchronously and will not generate any event
TRUE
The sound will play synchronously and will generate an event when done
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Copyright © 1998-2006 MultiMedia Soft 
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