Remarks
Occurs when the player has buffered enough data from an Internet stream in order to start playback.
For further details about Internet streams support see the How to play Internet streams section.
Syntax
[Visual Basic]
Public Event StreamLoaded As StreamLoadedEventHandler
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[C#]
public event StreamLoadedEventHandler StreamLoaded;
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[C++]
public: __event StreamLoadedEventHandler* StreamLoaded;
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Event Data
The event handler receives an argument of type StreamLoadedEventArgs
StreamLoadedEventArgs members
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Description
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nPlayerIndex
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Number representing the zero-based index of the player that fired the event
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nResult
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The load result.
Supported values are the following:
Mnemonic value
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Value
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Meaning
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STREAM_LOAD_FAIL
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0
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The stream loading failed
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STREAM_LOAD_OK
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1
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The stream loading was successful
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