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StreamConnecting event

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Remarks

 

Occurs when the player starts the connection to an Internet stream.

 

For further details about Internet streams support see the How to play Internet streams section.

For further details about synchronization through Events see the How to synchronize the container application through events tutorial.

 

 

Syntax

 

[Visual Basic]

Public Event StreamConnecting As PlayerEventHandler


 

[C#]

public event PlayerEventHandler StreamConnecting;


 

[C++]

public: __event PlayerEventHandler* StreamConnecting;


 

 

Event Data

 

The event handler receives an argument of type PlayerEventArgs having the following parameters:

 

Parameters

Description

 

 

nPlayerIndex

Number representing the zero-based index of the player that fired the event