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LoadSoundFromRecordingSession method

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Remarks

 

Loads a sound recorded by the given instance of Active Sound Recorder.

You can manage how loaded sound will be added to the existing editing session through a previous call to the SetLoadingMode method.

You can limit the range of sound data that will be loaded from the given sound file with a previous call to the SetLoadingRange method.

 

A successful call to this method will fire the SoundLoadingStarted event followed by a number of SoundLoadingPerc events and finally by the SoundLoadingDone event.

 

For further details about the integration between Active Sound Editor and Active Sound Recorder, check the How to load and edit sounds recorded by Active Sound Recorder section.

 

 

Syntax

 

[Visual Basic]

control.LoadSoundFromRecordingSession (

hWndRecorderCtrl as OLE_HANDLE

) as enumErrorCodes


 

[C++]

short control.LoadSoundFromRecordingSession (

OLE_HANDLE hWndRecorderCtrl

);


 

 

Parameter

Description

 

 

hWndRecorderCtrl

Window handle to the instance of Active Sound Recorder control. This handle can be accessed through the respective hWnd property.

 

 

 

Return value

 

Value

Meaning

 

 

Negative value

An error occurred, check the LastError property value in order to see the error code meaning

enumErrorCodes.ERR_NOERROR (0)

The method call was successful.