Copyright © 1998-2006 MultiMedia Soft 
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TextDescriptor.SpecialEffect property 
 
Type
long for Visual C++ 
enumTextEffects for Visual Basic
 
 
Syntax
object.TextDescriptor.SpecialEffect [=enumTextEffects
or 
object.CellsManager.TextDescriptor(UniqueID).SpecialEffect [=integer]
 
 
Remarks
Special effect applied to the text. Supported values are the following: 
Mnemonic constant
Value
Meaning
EFFECT_NONE
0
No effect applied to text 
EFFECT_RAISED
1
Text is displayed raised 
EFFECT_SUNKEN
2
Text is displayed sunken 
EFFECT_FLOATING
3
Text is displayed floating with an underlying shadow 
EFFECT_HALO
4
Text is displayed with an underlying halo. (Available only with Professional edition) 
EFFECT_RAISED_HALO
5
Text is displayed raised with an underlying halo. (Available only with Professional edition) 
EFFECT_SUNKEN_HALO
6
Text is displayed sunken with an underlying halo. (Available only with Professional edition) 
EFFECT_FLOATING_HALO
7
Text is displayed floating with an underlying halo. (Available only with Professional edition) 
 
Note that each of the colors applied to the text in the samples above are under your full control.
 
 
See also
TextDescriptor object. 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Copyright © 1998-2006 MultiMedia Soft 
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