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How to apply a texture to the control surface 
The simplest way to apply a texture over the control surface is to open, at Design-time, the 3D Button Visual Editor application from inside the Visual Studio.NET IDE as described inside the chapter Editing control properties through the 3D Button Visual Editor application contained inside the How to use the product in your projects section and selecting the editor "Texture" tab. 
Supported texture formats are: 
  • BMP 
  • JPG 
  • PNG 
  • Below you can see a sample of a button with a blue marble texture applied. 
     
    Note: The image below has hot links to take you to explanations of the various settings.  
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    Item name
    Description
    Corresponding property
     
    Texture preview
    Preview of the loaded texture picture
     
    Mode
    The mode used to display a texture over the button surface.
     
    Mix with Color
    The color that will be mixed to the texture.
     
    "Change..." button
    This button will open the color choice dialog box
     
     
    "Undefine" button
    This button will set the color mixed to the texture to an undefined state: when a color is set to undefined no color mixing is performed. 
    The undefined state is represented with the  symbol in place of the color.
     
     
    Mix percentage
    The mixing percentage between the texture and the chosen color.
     
    Light intensity percentage
    The intensity of the light hitting the texture
     
    Browse button
    Browses the current PC folders for a texture picture.
     
     
    Delete button
    Deletes the current texture picture
     
    The Texture property is internally implemented as an "expandable object" of class TextureDesc: thanks to this "object oriented" approach, this property has a set of sub-properties that allow a better control of the texture rendering. 
     
    At Run-time the texture picture can be changed using the following methods: 
  • SetPictureFromHandle method to change the texture picture using a bitmap loaded in memory, identified by a bitmap handle.  
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    Copyright © 2003-2005 MultiMedia Soft 
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